PRESS RELEASE
QuikQuak Announces RaySpace Version 2.6
December 18, 2006
QuikQuak has announced version 2.6 of RaySpace.
New features include:
- New super smooth diffusion engine
- 90 categorized presets, including production settings
- Stereo impulse export options
- Rename, Load and Save single FX presets
- Option to ignore 'Dry' output on presets
- Linear or circular dail mode options
- Movement noise bug fixed for OSX version
RaySpace's general features:
- Create fantastic surround reverbs using the completely unique engine - Introducing the new DBT (Diffuse Bubble Tracing) system.
- Draw walls of any angle, allowing complex room shapes
- Four band parametric equaliser, for complete control of output
- Ray scattering algorithms for adding randomisation to wall reflections, giving roughness and character to the rooms
- Get a real grasp of the virtual space with the 3D ROOM VIEWER. Using zoom and spin with the mouse - watch and listen to actual height adjustments
- Reverb updates almost instantly
- Export impulse response feature, so you can still use your designs in other reverb units
- ZERO latency
- RaySpace does NOT use convolution algorithms, it's a completely original design. And unlike convolution, long reverb times use the same CPU as short ones, allowing you to make huge spaces
- Stereo Width control gives fine adjustments from mono reverb, to 'beyond' speaker position spreads
- Compact size. RaySpace does not need huge resource files to store the reverbs, as they only take up a few kilobytes each
- 45 presets for instant tweaking
- Works with all sample rates
(Click for close-up)
For more information, visit their web site at
http://www.quikquak.com.
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