PRESS RELEASE
QuikQuak Releases RaySpace Reverb/Room Simulator Version 2.7
February 27, 2007
QuikQuak has released version 2.7 of RaySpace.
New features include:
- New diffusion update, with modulation control for adding warmth and depth
- Cubase 4 compatible
- Re-scaled EQ for more accurate lower frequency editing
- Minor interface changes
RaySpace's general features:
- Create fantastic surround reverbs using the completely unique engine - Introducing the new DBT (Diffuse Bubble Tracing) system
- Draw walls of any angle, allowing complex room shapes
- Four band parametric equaliser, for complete control of output
- Ray scattering algorithms for adding randomisation to wall reflections,
giving roughness and character to the rooms
- Get a real grasp of the virtual space with the 3D ROOM VIEWER. Using
zoom and spin with the mouse - watch and listen to actual height adjustments
- Reverb updates almost instantly
- Export impulse response feature, so you can still use your designs in other reverb units
- ZERO latency
- RaySpace does NOT use convolution algorithms, it's a completely original design.
And unlike convolution, long reverb times use the same CPU as short ones,
allowing you to make huge spaces
- Stereo Width control gives fine adjustments from mono reverb, to 'beyond' speaker
position spreads
- Compact size. RaySpace does not need huge resource files to store the reverbs,
as they only take up a few kilobytes each
- 45 presets for instant tweaking
- Works with all sample rates
Classification: Reverb/Room simulation
OS: Windows & Mac OS-X
Format: VST & Audio Unit
Protection: Key File
Cost: $90
(Click for close-up)
For more information, visit their web site at
http://www.quikquak.com.
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